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NSW Curriculum
NSW Education Standards Authority

7–10Communication Technology 7–10 Syllabus (2025)

Implementation from 2028
Expand for detailed implementation advice

Content

Life Skills

Life Skills for Stage 4/5

Through collaborative curriculum planning, it may be decided that Life Skills outcomes and content are the most appropriate option for some students with intellectual disability.

Multimedia: Animation
Designing and planning
  • Recognise different types of animation

  • Recognise features of animations

  • Recognise the techniques used in the production of animations

  • Recognise how Aboriginal and Torres Strait Islander Storytelling is conveyed in animation

  • Recognise technology used in animation

  • Identify ways technology is used in animation

  • Use technology to experiment with animation

  • Use a simulation program to edit a design idea

  • Engage with animation techniques

  • Identify how augmented reality (AR) or virtual reality (VR) devices show animations

  • Identify ways motion capture and Loading  are used to produce animation

  • Identify ways artificial intelligence (AI) is used in the planning of animations

  • Judge the usefulness of AI in the planning of animations

  • Describe the fair use of AI in the planning of animations

  • Create user instructions using oral, visual, written or multimodal texts

  • Use storyboard techniques to design or plan an animation

Producing and presenting
  • Experiment with animation software

  • Select and use audio, sound effects or text in animations

  • Test the timings of an animation

  • Create backgrounds or objects using computer-aided design (CAD) or animation software

  • Modify or apply textures to rendered animations

  • Use cinematography techniques when producing animations

  • Create visual or sensory effects using simulation tools

  • Produce or present an animation using oral, visual, written or multimodal texts

  • Test the alignment of an animation to the plan

  • Test the functionality of an animation, including timing, pace and consistency in visual design

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