7–10Visual and Motion Design 7–10 Syllabus (2025)
The new Visual and Motion Design 7–10 Syllabus (2025) is to be implemented from 2028 and will replace the Visual Design 7–10 Syllabus (2004).
2026 and 2027 – Plan and prepare to teach the new syllabus
2028 – Start teaching the new syllabus
School sectors are responsible for implementing syllabuses and are best placed to provide schools with specific guidance and information on implementation given their understanding of their individual contexts. Schools may choose to implement the new syllabus during the planning and preparation phase.
Content
Stage 5
- VMD5-CHP-01
investigates and interprets aspects of design practice to represent critical and historical perspectives
Investigate the history of advancements in technology and visual and motion design practice and how they have contributed to the evolution of design
Research and explain the value and significance of design practices that are informed by different times, places and contexts using different viewpoints
Explain how designers balance structural form, functionality, aesthetics and user experience in the creation of design artworks
Investigate how design practices are influenced by consumerism, media, cross-cultural trends and global movements to inform intentions, choices and actions in design practice
Examine the purpose of branding in design, including to identify, inform, persuade and engage audiences across various media and platforms
Identify the principles of sustainable design practice, with a focus on the lifecycle of design artworks, to inform designers’ intentions, choices and actions
Examine critical and historical accounts to understand how different viewpoints are used to interpret the significance of design artworks
Investigate and apply the ways critics and historians construct and represent arguments about designers and their design artworks
Create written texts about a variety of design artworks to represent intentions, choices and actions using critical and historical perspectives
Use subject-specific language to communicate and represent the meaning and significance of design artworks using Artworld concepts and Viewpoints
Recognise and explain ways Aboriginal and/or Torres Strait Islander Peoples’ visual Storytelling and design preserves Cultures and shares Knowledges across generations
Investigate the ethical implications of artificial intelligence (AI), Indigenous Cultural and Intellectual Property (ICIP), copyright and digital safety in design practices, including authorship, originality and synthetics
Investigate how curators represent meaning by intentionally selecting, organising and displaying design artworks to engage an audience