11–12Graphics and Multimedia Technology 11–12 Syllabus (2026)
The new Graphics and Multimedia Technology 11–12 Syllabus (2026) is to be implemented from 2028. This syllabus replaces the Graphics Technologies and Multimedia Technologies focus areas in Industrial Technology Stage 6 (2013).
2027
- Plan and prepare to teach the new syllabus
2028, Term 1
- Start teaching the new syllabus for Year 11
- Start implementing new Year 11 school-based assessment requirements
2028, Term 4
- Start teaching the new syllabus for Year 12
- Start implementing new Year 12 school-based assessment requirements
2029
- First HSC examination for the new syllabus
Content
Year 12
Apply industry-relevant production workflows
Select and justify media components, tools, technologies and processes
Apply quality control measures, including review processes and refinement cycles
Apply safe and ethical work practices, industry guidelines and protocols throughout production
Manage digital assets, file structures and documentation in accordance with industry standards
Apply production techniques appropriate to project complexity, scale and design intent
Apply prototyping, modelling and testing processes to refine design decisions
Outline factors contributing to the design of a project, including purpose, audience needs, platform requirements, resourcing and constraints
Create and annotate sketches, wireframes, storyboards, diagrams and other visual representations to demonstrate a connection between the product, context and intended user experience
Develop and use templates, layout systems, style guides or asset libraries for accuracy, consistency and efficiency
Monitor and adjust production sequencing, asset use, file structures and workflow processes in response to production challenges
Conduct test iterations, simulations or draft outputs to verify functionality, clarity and performance prior to final production
Manage and allocate digital assets during production to support efficiency, optimisation and effective file organisation
Respond to challenges during editing, rendering, compositing, modelling, animation or interactive development processes
Adapt tools, techniques and production processes to maintain functionality, accessibility and design integrity
Demonstrate alignment between intent, design development and final production
Monitor production decisions against intent and criteria for success to maintain alignment throughout project development
Justify planning, decision-making and project execution strategies in response to feedback, testing, production constraints and project intent
Evaluate production efficiency, including time management, workflow optimisation and opportunities for future improvement
Analyse the effectiveness of workflow management, quality control and production decisions in achieving intended outcomes
Document modifications, production challenges and implemented solutions
Analyse production decisions in relation to sustainability, accessibility and ethical practice
Evaluate the final project in relation to documented project intent, criteria for success, audience and user needs, relevant industry standards and functional and technical requirements