Skip to content

A NSW Government website

NSW Curriculum
NSW Education Standards Authority

11–12Graphics and Multimedia Technology 11–12 Syllabus (2026)

Implementation from 2028
Expand for detailed implementation advice

Rationale

Graphics and Multimedia Technology explores the interrelationships between technology, industry and society through the study of digital communication, media production and visual storytelling. It is a composite of design disciplines including architecture, digital media, multimedia production and product design, reflecting the impact of digital transformation on how information is created, shared and consumed. Graphics and Multimedia Technology equips students with the knowledge, understanding and skills to navigate and contribute to the evolving technological and creative landscape.

Graphics and Multimedia Technology enables students to explore and understand how communication through technical graphics or multimedia technologies shapes design processes, influences audience engagement, and drives innovation across industries. Students learn how to conceptualise, plan and produce creative and purposeful graphics and multimedia solutions that integrates the principles of design, colour theory, typography and user experience. The study of Graphics and Multimedia Technology promotes an appreciation of Aboriginal and Torres Strait Islander Knowledges in graphic and multimedia practices, acknowledging the significance of visual Storytelling and design in Aboriginal and Torres Strait Islander Cultures. By engaging with these perspectives, students develop respect for cultural diversity and an understanding of diverse cultural perspectives and responsible practices in the graphics and multimedia industry.

By undertaking practical applications using traditional techniques, graphic design, computer-aided design (CAD), 3D modelling, video production, animation and interactive media, students develop technical proficiency in practical contexts and consider ways technological advancements in digital workflows, ethical design practices and sustainability influence design decisions and industry practices.

Graphics and Multimedia Technology provides pathways to further education, vocational training and careers in fields such as architecture, digital media, industrial design, engineering and communication. As they develop and refine projects from conception to completion, students develop technical proficiency and prepare to navigate and contribute to the evolving technological and creative landscape.