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NSW Curriculum
NSW Education Standards Authority

7–10Computing Technology 7–10 Syllabus

Record of changes
Implementation from 2024

Content

Stage 4

Enterprise information systems: Designing for user experience
Identifying and defining
  • Describe the purpose of user interfaces (UIs) and interactive media and how these affect the user experience (UX)

  • Explore inputs, storage, transmission, processes and outputs in UIs or interactive media

  • Specify the functional requirements of a UI or interactive media product, including stating the purpose of a solution, describing use cases and developing test cases of inputs and expected outputs

  • Specify the non-functional requirements of a UI or interactive media solution

  • Consider the social impacts and ethical and legal responsibilities of UIs or interactive media products

  • Analyse ‘terms of use’ policies and End User License Agreements (EULA) and predict ways in which these can affect attitudes and data protection of individuals and societies

  • Investigate and evaluate the influence of communication methods on an audience, including the perspectives of diverse groups that may include Aboriginal and Torres Strait Islander Peoples, culturally and linguistically diverse people, people of different ages and gender, and people with disability

  • Explain simple compression of data and types of compression, including lossy and lossless compression

Researching and planning
  • Plan and manage a project using an iterative approach

  • Explore how UIs or interactive media have evolved in response to people's needs and opportunities

  • Investigate techniques to evaluate a UI

  • Explore design principles and issues relevant to UIs or interactive media

  • Evaluate existing UIs and assess their suitability and whether they could be modified or used in other products

  • Explore how augmented reality (AR), mixed reality (MR) and virtual reality (VR) create immersive experiences

  • Define a real-world problem or need that can be solved by UIs or interactive media, including breaking it down into manageable parts and describing the users of the solution

  • Generate alternative designs and evaluate them against the requirements to select a preferred design

Producing and implementing
  • Design and author an interactive media product

  • Design and implement a UI, UX or interactive media product allowing for functionality, accessibility, usability and aesthetics

  • Apply information architecture elements in the development of a product

  • Consider privacy and cybersecurity in collecting and interpreting data

  • Specify what data is collected, who owns it, and how it will be protected

  • Represent, store and display data to facilitate computation, including selecting appropriate data types, understanding data type limitations and structuring data systematically

  • Model entities, events and their attributes using structured data

  • Select and use specialist terminology in context

  • Create a record of project development demonstrating iterative design and evaluation

  • Access datasets and collect data from users or the environment considering privacy and personally identifying information (PII)

  • Validate data is correct and investigate the impact of invalid data

  • Summarise data using a spreadsheet, including complex formulas, aggregate functions and lookup functions

  • Filter, group and sort data using a spreadsheet, including applying filters and sorting, using conditional formatting and grouping, and aggregating data using pivot tables

  • Present data and make predictions and decisions using a spreadsheet, including creating a data dashboard or report in a spreadsheet, decision formulas and optimisation

  • Visualise data to identify trends and outliers using a range of tools

Testing and evaluating
  • Evaluate their own project and that of their peers using the previously developed functional and non-functional requirements

  • Evaluate whether solutions meet social, ethical and legal responsibilities and cybersecurity principles

  • Test and evaluate a UI to improve usability of an interactive media product

  • Test and evaluate a UI to improve overall efficiency

  • Evaluate the functionality of the UI to convey information to a variety of audiences

  • Explore careers in UI design or interactive media

Related files