7–10Computing Technology 7–10 Syllabus
The new Computing Technology 7–10 Syllabus (2022) is to be taught from 2024.
2023
- Plan and prepare to teach the new syllabus
2024
- Start teaching the new syllabus
Students who commenced studying the Information and Software Technology 7–10 Syllabus (2003) in 2023 may continue to study that Syllabus in 2024.
Content
Stage 4
- CT4-ADJ-01
in Stage 4 teachers may adjust the Stage 5 outcomes as appropriate to the needs of students in Years 7 and 8
Describe the purpose of user interfaces (UIs) and interactive media and how these affect the user experience (UX)
Explore inputs, storage, transmission, processes and outputs in UIs or interactive media
Specify the functional requirements of a UI or interactive media product, including stating the purpose of a solution, describing use cases and developing test cases of inputs and expected outputs
Specify the non-functional requirements of a UI or interactive media solution
Consider the social impacts and ethical and legal responsibilities of UIs or interactive media products
Analyse ‘terms of use’ policies and End User License Agreements (EULA) and predict ways in which these can affect attitudes and data protection of individuals and societies
Investigate and evaluate the influence of communication methods on an audience, including the perspectives of diverse groups that may include Aboriginal and Torres Strait Islander Peoples, culturally and linguistically diverse people, people of different ages and gender, and people with disability
Explain simple compression of data and types of compression, including lossy and lossless compression
Plan and manage a project using an iterative approach
Explore how UIs or interactive media have evolved in response to people's needs and opportunities
Investigate techniques to evaluate a UI
Explore design principles and issues relevant to UIs or interactive media
Evaluate existing UIs and assess their suitability and whether they could be modified or used in other products
Explore how augmented reality (AR), mixed reality (MR) and virtual reality (VR) create immersive experiences
Define a real-world problem or need that can be solved by UIs or interactive media, including breaking it down into manageable parts and describing the users of the solution
Generate alternative designs and evaluate them against the requirements to select a preferred design
Design and author an interactive media product
Design and implement a UI, UX or interactive media product allowing for functionality, accessibility, usability and aesthetics
Apply information architecture elements in the development of a product
Consider privacy and cybersecurity in collecting and interpreting data
Specify what data is collected, who owns it, and how it will be protected
Represent, store and display data to facilitate computation, including selecting appropriate data types, understanding data type limitations and structuring data systematically
Model entities, events and their attributes using structured data
Select and use specialist terminology in context
Create a record of project development demonstrating iterative design and evaluation
Access datasets and collect data from users or the environment considering privacy and personally identifying information (PII)
Validate data is correct and investigate the impact of invalid data
Summarise data using a spreadsheet, including complex formulas, aggregate functions and lookup functions
Filter, group and sort data using a spreadsheet, including applying filters and sorting, using conditional formatting and grouping, and aggregating data using pivot tables
Present data and make predictions and decisions using a spreadsheet, including creating a data dashboard or report in a spreadsheet, decision formulas and optimisation
Visualise data to identify trends and outliers using a range of tools
Evaluate their own project and that of their peers using the previously developed functional and non-functional requirements
Evaluate whether solutions meet social, ethical and legal responsibilities and cybersecurity principles
Test and evaluate a UI to improve usability of an interactive media product
Test and evaluate a UI to improve overall efficiency
Evaluate the functionality of the UI to convey information to a variety of audiences
Explore careers in UI design or interactive media