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NSW Education Standards Authority

11–12Software Engineering 11–12 Syllabus

Record of changes

Content

Year 11

The object-oriented paradigm
Understanding OOP
  • Apply the key features of an object-oriented programming (OOP) language

    Including:
    • objects
    • classes
    • encapsulation
    • abstraction
    • inheritance
    • generalisation
    • polymorphism
  • Compare procedural programming with OOP

  • Use data flow diagrams, structure charts and class diagrams to represent a system

  • Describe the process of design used to develop code in an OOP language

    Including:
    • task definition
    • top-down and bottom-up
    • facade pattern
    • agility
  • Assess the effectiveness of programming code developed to implement an algorithm

  • Investigate how OOP languages handle message-passing between objects

  • Explain code optimisation in software engineering

  • Outline the features of OOP that support collaborative code development

    Including:
    • consistency
    • code commenting
    • version control
    • feedback
Programming in OOP
  • Design and implement computer programs involving branching, iteration and functions in an OOP language for an identified need or opportunity

  • Implement and modify OOP programming code

    Including:
    • clear and uncluttered mainline
    • one logical task per subroutine
    • use of stubs
    • use of control structures and data structures
    • ease of maintenance
    • version control
    • regular backup
  • Apply methodologies to test and evaluate code

    Including:
    • unit, subsystem and system testing
    • black, white and grey box testing
    • quality assurance
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