7–10Industrial Technology 7–10 Syllabus (2025)
The new Industrial Technology 7–10 Syllabus (2025) is to be implemented from 2028 and will replace the Industrial Technology 7–10 Syllabus (2019).
2026 and 2027 – Plan and prepare to teach the new syllabus
2028 – Start teaching the new syllabus
School sectors are responsible for implementing syllabuses and are best placed to provide schools with specific guidance and information on implementation given their understanding of their individual contexts. Schools may choose to implement the new syllabus during the planning and preparation phase.
Content
Life Skills
Through collaborative curriculum planning, it may be decided that Life Skills outcomes and content are the most appropriate option for some students with intellectual disability.
Recognise the use of electricity in everyday contexts
Identify everyday products made from electronic components
Explore materials used in electronic projects
Explore how mining raw materials impacts Aboriginal and/or Torres Strait Islander Communities
Investigate the materials and resources needed to make an electronic project
Explore how raw, recycled or repurposed materials are used in an electronic project
Explore ethical considerations when sourcing raw materials
Select appropriate materials or components to make electronic projects
Prepare components for assembling or making electronic circuits
Explore finishes that could be applied to an electronic project
Participate in ways to recycle and conserve materials
Recognise a range of tools used when working with electronics in everyday contexts
Explore a range of tools used for assembling electronic circuits or casings for an electronic project
Identify tools required for a specific electronic project
Identify how to set up and care for tools and equipment when working with electronics
Select a range of tools for a specific electronic project
Create an oral, visual, written or multimodal text to communicate safe use of tools and equipment for an electronic project
Identify risks and hazards in an electronic project
Apply safe work practices when handling and using materials, tools and equipment
Recognise techniques, materials or equipment used when engaging with electronics in the classroom
Explore how a simple circuit operates
Identify and use basic electronic components
Participate in using input and output devices for an electronic project
Follow the steps to assemble an electronic circuit
Select a range of materials, tools and hardware components for an electronic project
Use appropriate tools and equipment when making an electronic project
Participate in soldering electronic components in a circuit
Engage in using machinery when making a component or product
Explore advanced manufacturing techniques used to make electronic products
Explore digital design tools used in an electronic project
Work collaboratively to complete an electronic project
Demonstrate tool care and safe set-up
Use practical processes when making an electronic project
Follow the steps to complete an electronic project
Collaborate to evaluate processes used in making an electronic project
Participate in testing electronic circuits
Reflect on techniques and processes used to make an electronic project
Communicate about the process used in an electronic project
Identify production techniques, materials or equipment used by the electronic industry
Identify work and enterprise skills required in the electronics industry
Recognise ethical or cultural practices in the making of products
Identify the effects of sustainable practices on the local community
Identify the effects of production on a local community
Explore new and emerging technologies used in the electronics industry to design, develop or make products
Recognise how new and emerging technologies support access to employment opportunities in the electronics industry
Locate opportunities in the local community to design or make
Participate in community activities involving designing or making
Explore the work of trades and professions in electronic-related industries
Explore community activities and employment opportunities in electronic-related industries