Skip to content

A NSW Government website

NSW Curriculum
NSW Education Standards Authority

11–12Enterprise Computing 11–12 Syllabus (2022)

Content

Year 11

Interactive media and the user experience
Ubiquity of interactive media
  • Investigate how interactive media and the Loading  is used to communicate Loading  to an audience

  • Investigate social, ethical and legal issues when developing and implementing Loading 

  • Research the evolution of interactive media

    Including:
    • prevalence of blogs, online video and digital radio
    • privacy issues and the use of intellectual property, including Indigenous Cultural and Intellectual Property (ICIP)
  • Describe the contribution of interactive media systems to a range of Loading 

    Including:
    • how simulation, gamification and augmented reality (AR) support online training and learning
    • how streaming services, gaming and virtual reality (VR) improve access to entertainment
    • how specialist apps support delivery tracking, advertising and communication
  • Loading  the performance requirements of Loading  for specific interactive media Loading 

  • Explain how interactive media systems can support creative processes

    Including:
    • sandbox gaming
    • social media
    • digital creative commons
  • Examine how human behaviour may be influenced by interactive media, including opportunities for people with Loading  to explore and participate in their environment

  • Investigate how digital marketing techniques influence consumer behaviour

    Including:
    • guided choice (nudging)
    • default settings, including cookies
    • autofill
    • pop-ups promoting online shopping
  • Evaluate social media applications that encourage human connections

    Including:
    • crowdsourcing through a social media app
    • learning via massive online open courses (MOOCs)
    • gaming platforms that encourage massive multiplayer online games (MMOGs)
  • Explore how interactive media platforms support the creation of digital identities

    Including:
    • personal e-profiles
    • identifier versus identity
    • profiling and auto-profiling
    • privacy settings
Capture, store and integrate data
  • Select and use appropriate file formats for a defined purpose

  • Use software to develop elements of interactive media in a project

  • Use hardware and software to digitise Loading  for use in interactive media systems, including Loading  and Loading 

  • Explain how the Loading  impacts on the user experience (UX)

  • Apply design tools and techniques to develop an engaging UI

Create interactive media systems
  • Apply Loading  to develop a front-end, web-based interactive media system incorporating UX and UI principles

  • Develop and publish an interactive work of Loading  journalism

  • Select an appropriate Loading  approach to develop an interactive media-based solution

  • Apply features of user interaction and UX within web-based systems

    Including:
    • communication processes via social media
    • search, sort and selection processes via online retail services
    • online gaming platforms
Related files