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NSW Curriculum
NSW Education Standards Authority

7–10Communication Technology 7–10 Syllabus (2025)

Implementation from 2028
Expand for detailed implementation advice

Content

Stage 4

Multimedia options

Teachers select options from:

  • Multimedia: Interactive media
  • Multimedia: Digital video and audio production
  • Multimedia: Animation
  • Multimedia: Multimedia specialisation.
Multimedia: Animation (option)
Designing and planning
  • Examine historical, current and emerging techniques in animation, identify how these approaches have evolved and consider their impact on current animation styles

  • Identify ways Aboriginal and Torres Strait Islander Storytelling is conveyed in animation

  • Research the influence of traditional, stop motion, motion graphics and vector animation on modern animation methods

  • Experiment with the principles supporting the development of cel-based and path-based animations to determine their appropriate application

  • Experiment with key principles and conventions in the production of animations, including anticipation, arcs, exaggeration, gravity, squash and stretch, staging, timing and transitions, to represent realism in animations

  • Investigate how emerging technologies, including augmented reality (AR) and virtual reality (VR), are used to display and interact with animations

  • Investigate the use of motion capture and rigging in the production of 2-dimensional (2D) and 3-dimensional (3D) animations

  • Investigate the ethical use of artificial intelligence (AI) tools in the development of animations

  • Create written texts to explain the design processes of animation

Producing and presenting
  • Apply safe work practices when using hardware and peripheral devices

  • Apply audio recording, sound effect synchronisation and on-screen text in animations

  • Construct a storyboard which includes detailed annotations and sketches to support the development of an animated production

  • Develop assets for use in animations using computer-aided design (CAD) or multimedia authoring and animation software applications

  • Produce 2D or 3D character animations using CAD or multimedia authoring and animation software applications

  • Create, modify and apply textures to emulate real materials in rendered animations

  • Apply cinematography techniques, including camera angles, framing, movement and lighting, when preparing assets for use in animation to enhance the audience experience

  • Use simulations to develop and test visual effects (VFX) for an animation sequence

  • Develop and produce a complete animation sequence for a specified purpose

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