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NSW Curriculum
NSW Education Standards Authority

7–10Communication Technology 7–10 Syllabus (2025)

Implementation from 2028
Expand for detailed implementation advice

Content

Stage 4

Multimedia options

Teachers select options from:

  • Multimedia: Interactive media
  • Multimedia: Digital video and audio production
  • Multimedia: Animation
  • Multimedia: Multimedia specialisation.
Multimedia: Multimedia specialisation (option)

This focus area provides students with the opportunity to develop multimedia projects, investigate and report their own ideas or skills in a specialised field of multimedia. A multimedia specialisation is an opportunity for schools to draw from a range of multimedia fields to broaden student understanding or prepare students for further study of the application of multimedia. In addition to the content outlined, the knowledge and skills applied during a project may be drawn from the learning experienced in other focus areas.

Specialised fields of multimedia could include:

  • animation and visual effects
  • audio and visual production and sound design
  • game design and development
  • interactive media and user experience (UX) or user interface (UI) design
  • multimedia programming (authoring)
  • other school-developed option.
Designing and planning
  • Investigate the role and influence of specialised fields within multimedia design and production

  • Investigate real-world applications of multimedia across industries

  • Apply ethical, sustainable and culturally respectful practices in multimedia design and production

  • Plan a multimedia project based on identified needs, opportunities or a defined brief

  • Develop a project proposal outlining intention, purpose, scope and target platforms

  • Research target audience expectations and technological constraints

  • Investigate the significance and representation of Aboriginal and Torres Strait Islander Cultural works in multimedia

  • Apply relevant industry standards and conventions, including accessibility guidelines, in multimedia projects

  • Develop functional specifications outlining design and technical requirements

  • Generate, record and present creative concepts using storyboards, sketches, wireframes, graphics and mood boards

  • Investigate and apply relevant tools, technologies and emerging trends in specialised multimedia projects

  • Select presentation methods and formats appropriate to the audience, purpose and medium

  • Develop mock-ups and prototypes using digital tools to refine interactive or audiovisual elements

Producing and presenting
  • Apply safe work practices when using hardware and peripheral devices

  • Use prototyping and production techniques appropriate to the chosen media, such as video editing, animation, coding, sound production

  • Operate digital tools and platforms to create and refine multimedia elements, such as motion graphics, UI design, soundtracks and interactivity

  • Prepare multimedia assets for distribution across varied formats, such as web, mobile devices augmented reality (AR), virtual reality (VR), social platforms or physical installations

  • Collaborate across roles, such as designing, developing, filming, animating, editing and sound production, to meet production goals and quality standards

  • Evaluate completed multimedia products against the brief, functional specifications and audience feedback

  • Create an oral, visual, written or multimodal text to communicate information and ideas about the project

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