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NSW Curriculum
NSW Education Standards Authority

7–10Communication Technology 7–10 Syllabus (2025)

Implementation from 2028
Expand for detailed implementation advice

Content

Stage 4

Graphics options

Teachers select options from:

  • Graphics: Graphic design and communication
  • Graphics: Graphic modelling and prototyping
  • Graphics: Graphics specialisation.
Graphics: Graphic modelling and prototyping (option)
Designing and planning
  • Identify and plan production processes for graphic models and prototypes

  • Develop specifications for the production of graphic models and prototypes, including scale, materials, construction techniques and target audience

  • Produce sketches and working drawings for the planning of graphic models and prototypes

  • Use appropriate computer-aided design (CAD) applications, vector-based applications or design software applications to develop drawings for the planning of graphic models and prototypes

  • Prepare material and parts lists for models or prototypes

Physical modelling and prototyping
  • Investigate and apply appropriate modelling techniques to represent design solutions for projects

  • Select and safely use materials for modelling or prototyping

  • Create components to scale using manual drawing techniques or using design software applications to prepare templates for print

  • Select and safely use appropriate technologies in the production of physical models or prototypes

  • Develop files for computer numerical control (CNC) and computer-aided manufacturing (CAM) technologies to support the production of models and prototypes

  • Investigate and use printing techniques and substrates to enhance models or prototypes

  • Select and apply appropriate finishing techniques to models and prototypes

  • Apply ongoing and final evaluation of physical models and prototypes, including comparison against the specification and user feedback

Digital modelling and prototyping
  • Develop rendered 3-dimensional (3D) models of design solutions to a determined scale using CAD software applications

  • Produce storyboards to design and plan animations, including camera angles, camera movements, frame composition, and music and sound effects

  • Use 3D CAD models to generate animations, such as exploded assemblies, flyovers and shadow diagrams, to show seasonal variations or walk-throughs

  • Investigate and use a range of software and file types suitable for creating, editing and publishing digital animation projects

  • Apply a range of animation techniques, including altering model position or orientation, exploring camera position or angle, motion of models and moving through a space

  • Investigate the concept and applications of digital twins in digital modelling environments

  • Investigate how augmented reality (AR) and virtual reality (VR) can provide immersive user experience presentations to enhance the presentation and communication of graphic solutions

  • Combine rendered 3D models and photographs to create montages to help visualise and contextualise design solutions

  • Investigate how artificial intelligence (AI) tools can be used to optimise and refine 3D CAD modelling and improve workflow

  • Evaluate finished digital models or prototypes against specifications and user feedback

Related files