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NSW Curriculum
NSW Education Standards Authority

11–12Graphics and Multimedia Technology Life Skills 11–12 Syllabus (2026)

Implementation from 2028
Expand for detailed implementation advice

Content

Life Skills

Life Skills for Stage 6

Through collaborative curriculum planning, it may be decided that Life Skills outcomes and content are the most appropriate option for some students with intellectual disability.

Foundations of technical graphics production
Fundamentals of technical graphics
  • Recognise graphics used in familiar contexts

  • Identify the purpose of a range of technical graphics

  • Identify how elements of design are used in a range of technical graphics

  • Communicate preferences for aspects of technical graphics designs

  • Explore inclusive or accessible features of technical graphics

  • Explore technical drawings and their uses

  • Use technical graphics in everyday contexts

  • Explore ways that technical graphics are used in a range of community contexts

  • Explore careers that use technical drawings and identify roles

Technical drawing skills
  • Sketch outlines of everyday products

  • Compare physical objects or models to technical drawings

  • Experiment with drawing techniques needed for technical drawings

  • Identify pictorial, isometric and oblique technical drawings

  • Identify orthogonal drawings to show the shape, size and features of objects

  • Identify a range of drawing standards used in technical drawings

  • Demonstrate safe work practices when using drawing tools, devices and materials

  • Engage with manual drafting tools to develop technical drawings

  • Apply measurement skills to develop technical drawings

  • Develop sketches into 2-dimensional (2D) and 3-dimensional (3D) technical drawings

  • Identify standard symbols used in technical drawings

  • Select and apply symbols when developing technical drawings

  • Refine aspects of 2D and 3D technical drawings

  • Explore digital tools to develop graphical drawing skills

Tools and equipment
  • Identify software and equipment used for technical graphics production

  • Select and use technical graphics software and equipment to produce technical graphics

  • Participate in setting up and using hardware to produce technical graphics

  • Experiment with troubleshooting to resolve issues with software and equipment

  • Engage with safe work practices and work health and safety (WHS) guidelines used in the graphics industry

Automation in design
  • Identify how automation tools are used in everyday life to improve access and efficiency

  • Recognise ways automation tools support design, production or creativity

  • Explore how artificial intelligence (AI) and automation tools can be used in design and development

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