11–12Graphics and Multimedia Technology Life Skills 11–12 Syllabus (2026)
The new Graphics and Multimedia Technology Life Skills 11–12 Syllabus (2026) is to be implemented from 2028. This syllabus replaces the Graphics Technologies and Multimedia Technologies focus areas in Industrial Technology Life Skills Stage 6 (2010).
2027
- Plan and prepare to teach the new syllabus
2028, Term 1
- Start teaching the new syllabus for Year 11
2028, Term 4
- Start teaching the new syllabus for Year 12
Content
Life Skills
Through collaborative curriculum planning, it may be decided that Life Skills outcomes and content are the most appropriate option for some students with intellectual disability.
Identify communication techniques of songs, body paintings, symbols and paintings used by Aboriginal and Torres Strait Islander Peoples
Identify roles and responsibilities in graphics or multimedia teams
Identify tools used to communicate in the graphics or multimedia industry
Identify skills needed for communication and collaboration in the graphics or multimedia industry
Demonstrate communication skills needed for the graphics or multimedia industry
Demonstrate collaboration skills needed for working in the graphics or multimedia industry
Explore and use digital tools that support collaboration, including accessible technologies
Identify privacy and security considerations during design and production
Explore how technology affects collaboration and digital workflow
Identify when to ask for or give permission to use or credit content in graphics or multimedia contexts
Participate in acknowledging the creator or owner of a design work
Recognise examples of digital marketing in everyday contexts
Identify the purpose of digital marketing
Identify how visual or interactive elements are used in digital marketing
Identify how animation and motion are used to enhance communication