11–12Mathematics Extension 1 11–12 Syllabus
The new Mathematics Extension 1 11–12 Syllabus (2024) is to be implemented from 2026.
2025
- Plan and prepare to teach the new syllabus
2026, Term 1
- Start teaching new syllabus for Year 11
- Start implementing new Year 11 school-based assessment requirements
- Continue to teach the Mathematics Extension 1 Stage 6 Syllabus (2017) for Year 12
2026, Term 4
- Start teaching new syllabus for Year 12
- Start implementing new Year 12 school-based assessment requirements
2027
- First HSC examination for new syllabus
Content
Year 12
- MAO-WM-01
develops understanding and fluency in mathematics through exploring and connecting mathematical concepts, choosing and applying mathematical techniques to solve problems, and communicating their thinking and reasoning coherently and clearly
- ME1-12-02
operates with 2D and 3D vectors and uses 2D vectors to solve problems involving motion in two dimensions
Define a vector as a quantity having both magnitude and direction
Associate vectors with directed line segments and recognise that a vector may have many directed line segments associated with it
- Identify and use notation for vectors in both two dimensions and three dimensions, including , and , where is the vector with magnitude and direction those of the directed line segment from to
Use notations , and to represent the magnitude of a vector
Describe a position vector as a vector with its tail at the origin
Represent vectors graphically with and without graphing applications
Recognise and use the fact that two vectors are equal if they have the same magnitude and direction to solve problems
Use Cartesian coordinates to represent points in 2-dimensional (2D) and 3-dimensional (3D) space with and without graphing applications
Use the midpoint and distance formulas in two dimensions and three dimensions
- Identify that, in three dimensions, all points on the -plane have a -coordinate of 0, and deduce similar properties for points on the and -planes and thus the equations of the three coordinate planes
Define the zero vector , written as , as the vector with zero magnitude and no direction
Define unit vectors as vectors of magnitude 1
- Recognise and use and as the notation for the unit vector in the direction of
- Define the standard perpendicular unit vectors and in two dimensions and , and in three dimensions
- Express 2D vectors in component form, ; as an ordered pair, ; and in column vector notation
- Recognise as the vector associated with the directed line segment from the point to in two dimensions
- Express 3D vectors in component form, ; as an ordered triple, ; and in column vector notation
- Recognise as the vector associated with the directed line segment from to in three dimensions
Define a scalar as a real number that is used to multiply a vector
Represent geometrically a scalar multiple of a vector in two dimensions and three dimensions with and without graphing applications
Perform multiplication of a vector by a scalar algebraically in component form
- Establish and identify , for a non-zero scalar , as a condition for two non-zero vectors and to be parallel to each other and determine with justification if two vectors are parallel to one another
- Identify and as vectors perpendicular to and with equal magnitude
Perform addition and subtraction of vectors algebraically in component form, and verify, with and without graphing applications, that geometrically these are obtained using the triangle law or the parallelogram law
- Establish and calculate the magnitude of a vector using for 2D vectors and for 3D vectors
- Use the magnitude of a vector to find the unit vector in two dimensions and three dimensions
- Define as the scalar (dot) product of vectors and and use the scalar product to solve problems
- Define as the scalar product of vectors and and use the scalar product to solve problems
Use as a geometric expression of the scalar product of non-zero vectors and in two dimensions and three dimensions, where is the angle between the vectors and .
- Verify the equivalence of with the algebraic definition of the scalar product, for two dimensions and for three dimensions
Derive and use the property to establish the scalar product definition of the magnitude of a vector () in two dimensions and three dimensions
Calculate the angle between two non-zero vectors and , in both two dimensions and three dimensions, using the scalar product by deriving and applying the relationship
- Establish as a condition for two non-zero vectors and to be perpendicular to each other and use it to determine if two vectors are perpendicular
- Establish as another way to determine if two non-zero vectors and are parallel
- Define the projection of a vector onto a vector , denoted by , to be the vector component of in the direction of vector
- Examine the proof of the formula and use the formula to solve problems
- Determine that the component of a vector perpendicular to another vector is
Describe the position of an object at a point in 2D space using a vector
- Describe the changing positions of an object by expressing its vector as a function of time using , or where and are functions of time
- Recognise that and form a pair of parametric equations for the path of the object
Find the Cartesian equation of the path of an object, where the path is a straight line, parabola or circle
Express the change in an object’s position between two points as a displacement vector and recognise the magnitude of the displacement vector as the distance between the two points
Solve motion problems involving constant velocity using vectors
Solve relative velocity problems involving constant crosswind/cross-current using vector diagrams, and describe the direction of a vector where required
- Find the velocity vector and acceleration vector of an object using differential calculus
Find the position vector and the velocity vector of an object using integral calculus given its acceleration vector
Solve motion problems involving non-constant velocity using vectors
Recognise that the gravitational force on a mass may be regarded as a constant acting in a downwards direction when the motion of the object is restricted to a small region near the Earth’s surface
Model and analyse a projectile’s path where the projectile is a point and air resistance is negligible, subject to only acceleration due to gravity, assuming that the projectile is moving close to the Earth’s surface
Represent the motion of a projectile using vectors
Recognise that the horizontal and vertical components of the motion of a projectile can be represented by horizontal and vertical vectors
Derive and use the equations of motion of a projectile in vector form by splitting 2D motion into horizontal and vertical components to solve problems on projectiles
Find the Cartesian equation of the path of a projectile using parametric equations for the horizontal and vertical components of the displacement vector
Determine features of the flight of a projectile, including time of flight, maximum height, range, instantaneous velocity and impact velocity
Solve problems relating to the path of a projectile in which the initial velocity and/or angle of projection may be unknown, in a variety of contexts